The process of creating a mobile game or mobile applications in stages.
We asked specialists from the game development studio to talk about why such stages are distinguished in the development of a game from scratch. The guys will share their experience, explain the essence of such a sequence and help to understand the importance of each stage.
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The main thing is the right goal
The goal should be specific, measurable, achievable and realistic. And do not forget that there will always be time limits.
The goal is the first thing you need to decide before starting development.
Forgetting your goal is like going on a hike without a map or starting building a house without a plan. Goal setting ensures that you not only know what you are going to do, but also how you are going to do it.
Pre-production
The purpose of pre-production is to define the idea of the game, think about what will make your game unique and different from everyone else, how and why it will become a hit.
To do this, it is necessary to prepare the main documentation (game design document) and work out all the weak points before launching the game into production.
To do this, it is necessary to prepare the main documentation (game design document) and work out all the weak points before launching the game into production.
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You can create dozens of projects with clear mechanics, recognizable plot twists and excellent graphics, and still not get the recognition of the players.
For a project to be truly successful, it must have a "zest". You need to evoke emotions in the players that will be at least a little different from what you can experience in the real world.
But at the same time, it is necessary to strike a balance between the familiar world for the player and something unusual, because they come to the game precisely for new experiences.